Angebote zu "Steam" (9 Treffer)

Kategorien

Shops

Day Trip To Debre Ziet
74,42 € *
ggf. zzgl. Versand

Upon arrival to Bole International Airport, drive and embark on a 45KM to the city of DebreZiet—a flourishing resort town, known for its 8 volcanic crater lakes, lush green landscape, and abundant birdlife. Upon arrival to the town of DebreZiet, check into Kuriftu Resort and Spa, and enjoy a day of recuperation and relaxation following your long journeyServices at Kuriftu Resort and Spa –Dz • Buffet breakfast • Steam bath • Dry sauna bath • One Massage per room per day • One manicure per room per day • One pedicure per room per day • Swimming • Gym • Movie Theater • Kayaking • Ground tennis • Ping pong • Wireless internet

Anbieter: Viator – Ein Trip...
Stand: 24.11.2020
Zum Angebot
Addis Ababa Spa -Day Trip To Debre Ziet(Resort ...
72,55 € *
ggf. zzgl. Versand

Day 1: Addis Ababa (The new Flower)- Debre Ziet(Resort Town) Upon arrival to Bole International Airport,  drive and embark on a 45KM to the city of DebreZiet—a flourishing resort town, known  for its 8 volcanic crater lakes, lush green landscape, and abundant birdlife. Upon arrival to the town of DebreZiet, check into Kuriftu Resort and Spa, and enjoy a day of recuperation and relaxation following your long journeyServices at Kuriftu Resort and Spa –Dz • Buffet breakfast • Steam bath • Dry sauna bath • One Massage per room per day • One manicure per room per day • One pedicure per room per day • Swimming • Gym • Movie Theater • Kayaking • Ground tennis • Ping pong • Wireless internet

Anbieter: Viator – Ein Trip...
Stand: 24.11.2020
Zum Angebot
BattleBlock Theater Steam Gift GLOBAL
6,19 € *
ggf. zzgl. Versand

Shipwrecked. Captured. Betrayed. Forced to perform for an audience of cats? Yes, all that and more when you unlock BattleBlock Theater! There’s no turning back once you've started on your quest to free over 300 of your imprisoned friends from evil technological cats. Immerse yourself in this mind bending tale of treachery as you use your arsenal of weapon-tools to battle your way through hundreds of levels in order to discover the puzzling truth behind BattleBlock Theater. 

Anbieter: G2A
Stand: 24.11.2020
Zum Angebot
Civilization V (5) - Brave New World (Addon)
4,99 € *
ggf. zzgl. Versand

Civilization V (5) - Brave New World (Addon) Jetzt Civilization V Brave New World kaufen!   Bei uns bekommen Sie den Serial Code Key für die Aktivierung des Spiels direkt per Email zugesendet. Mit dem Key können Sie sich das Spiel über Steam kostenlos herunterladen und installieren. Steam finden Sie hier. Schnell, einfach - sicher.  Die Vollversion des Spiels Civilization V (5) wird benötigt, um das Addon Brave New World spielen zu können.  Es handelt sich hierbei um die PC-Version dieses Produkts. Der Code kann ausschließlich für den PC aktiviert werden und ist NICHT für Konsolen-Versionen verwendbar.  MMOGA Gameplay Testrnrn  Screenshots   Produktbeschreibung Sid Meier's Civilization V: Brave New World ist das zweite Erweiterungspack für Civilization V. Diese neue Erweiterung vertieft das Spielerlebnis und erhöht den Wiederspielwert enorm, durch die Einführung des internationalen Handels und den neuen Fokus auf Kultur und Diplomatie. Ihr Einfluss rund um den Globus wächst durch die Erschaffung neuer Wunder, die Wahl neuer Ideologien für ihr Volk und die Erstellung globaler Resolutionen im Weltkongress. Während Sie durch die Zeitalter schreiten werden Sie kritische Entscheidungen treffen von denen die Beziehungen zu allen anderen Völkern abhängen.rnSid Meier's Civilization V: Brave New World beinhaltet neun neue Zivilisationen, acht neue Weltwunder, zwei neue Szenarios, vier neue Spielmechaniken und dutzende neuer Einheiten und Erfindungen die Ihnen noch mehr Möglichkeiten bieten das größte Imperium aller Zeiten zu erschaffen.  Features Neuer Kultur-Sieg: Verbreiten Sie Ihre Kultur rund um den Globus und dominieren Sie alle anderen Kulturen. Erschaffen Sie kulturelle Meisterwerke mit großen Künstlern und Musikern welche Sie in Schlüsselgebäuden in Ihrem ganzen Imperium platzieren, wie Museen, Opernhäusern oder sogar der großen Bibliothek. Beauftragen Sie Archäologen um längst vergangene Schlachten und untergegangene Zivilisationen zu erforschen um einzigartige kulturelle Artefakte zu bergen. Seien Sie die erste Zivilisation deren kultureller Einfluss so groß ist, dass sich alle anderen Zivilisationen Ihrer Lebensweise unterordnen.Neue Politik und Ideologien: Erreichen Sie das Industriezeitalter und wählen Sie die passende Ideologie für Ihr Volk: Freiheit, Ordnung oder Autokratie. Jede Ideologie bietet Zugang zu mächtigen Fähigkeiten und unterstützt die verschiedenen Siegbedingungen auf eigene Weise. Ihre Wahl wird die Beziehung zu allen anderen Völkern über das ganze Spiel beeinflussen.Weltkongress: Der Diplomatie wird mehr Gewicht eingeräumt und Allianzen mit Stadtstaaten werden wichtiger als je zuvor. Verändern Sie die diplomatische Landschaft durch den neuen Weltkongress welcher über kritische Entscheidungen abstimmt , wie Sanktionen gegen Schurkenstaaten, Limitierung von Ressourcen, Festlegung der Stadt für die Weltspiele oder über die Verwendung von Atomwaffen. Das Spiel beinflussende Resolutionen, internationaler Handel, politische Intrigen und der neue, verbesserte diplomatische Sieg garantieren ein weit dynamischeres Spielende.Internationale Handelsrouten: Machen Sie Ihre Städte zu Drehscheiben des internationalen Handels zu Land oder zur See und erreichen Sie nie gekannten Wohlstand für Ihr Volk während Sie Ihre Religion, Kultur und Wissenschaft in der Welt verbreiten. Die Anzahl der Handelsrouten wächst stetig abhängig von Ihren Fortschritten in der Ökonomie, Technologie und der Anzahl Ihrer Weltwunder. Werden Sie in Kontakt mit einer nahen Stadt treten um das Risiko zu minimieren oder treten Sie in Geschäftsbeziehungen zu weit entfernten Städten für maximalen Profit? Natürlich können Sie Ihre Handelsrouten auch nur in Ihrem Territorium bauen um Ihr Imperium weiter zu stärken.Neue Zivilisationen, Einheiten und Gebäude: Neun neue Anführer und Zivilisationen, wie zum Beispiel Casimir von Polen treten auf den Plan. Jeder mit einzigartigen Fähigkeiten, Einheiten und Gebäuden.Neue Weltwunder: Das Erweiterungspack beinhaltet acht neue Wunder, darunter das Parthenon, den Broadway, das Globe Theater und di ...

Anbieter: MMOGA
Stand: 24.11.2020
Zum Angebot
Night Zone: Posadas County Mystery, Book 19: Bi...
9,95 € *
ggf. zzgl. Versand

What do you do when you inherit $330 million after taxes? If you're New Mexico rancher Miles Waddell, you build a dream. A flat-topped mesa and a third of a billion dollars equals Nightzone Zone, an astronomy-based theme park, complete with giant radio telescope, a bank of smaller scopes linked to a theater, five-star dining in a restaurant with retracting dome ceiling, a hotel/resort, tram car access, and a narrow gauge steam locomotive to carry tourists to the mesa top. Glorious. And too ambitious for many residents of Posadas County. Waddell's dream begins to sour as one night two eco-terrorists make an opening statement by chain-sawing down power lines that feed the development. One of the terrorists is killed by a bucking power pole. From 20 miles away, former Posadas Sheriff William K. Gastner spots a pair of headlights as the dead man’s companion speeds from the scene. Charges quickly include murder when the fleeing conspirator is stopped by a cop and guns the lawman down. Hours later a second shooting occurs when Gastner stops to assist Sgt. Jackie Taber during an unrelated traffic stop. Always the last to pull a trigger, the now 74-year old Gastner becomes the focus of a second investigation by the over-stressed District Attorney and Sheriff’s Department. Meanwhile, Waddell's troubles with rumor-mongers and anti-government thugs continue. A tired Gastner is unwilling to work security for NIGHTZONE, but security has become essential. There is a bright spot: Gastner’s godson, 13 year-old Francisco Guzman. The musical prodigy’s conservatory has scheduled a double concert in Posadas, part of a national tour. Yet the timing of this stellar event could not be worse with the retired Gastner and the whole community tangling with lethal avengers and agendas. 1. Language: English. Narrator: Rusty Nelson. Audio sample: http://samples.audible.de/bk/bimo/001376/bk_bimo_001376_sample.mp3. Digital audiobook in aax.

Anbieter: Audible
Stand: 24.11.2020
Zum Angebot
USS Hancock (CV-19)
49,00 € *
ggf. zzgl. Versand

High Quality Content by WIKIPEDIA articles! USS Hancock (CV/CVA-19) was one of 24 Essex-class aircraft carriers built during World War II for the United States Navy. The ship was the fourth US Navy ship to bear the name, and was named for John Hancock, president of the Second Continental Congress and first governor of the Commonwealth of Massachusetts. Hancock was commissioned in April 1944, and served in several campaigns in the Pacific Theater of Operations, earning four battle stars. Decommissioned shortly after the end of the war, she was modernized and recommissioned in the early 1950's as an attack carrier (CVA). In her second career she operated exclusively in the Pacific, playing a prominent role in the Vietnam War, for which she earned a Navy Unit Commendation. She was the first US Navy carrier to have steam catapults installed.

Anbieter: Dodax
Stand: 24.11.2020
Zum Angebot
The Ottoman Endgame: War, Revolution, and the M...
18,90 CHF *
zzgl. 3,50 CHF Versand

 “A sweeping account…The most original and passionately written parts concern the fight between Russians and Turks in eastern Anatolia and the Caucasus. Two things distinguish Mr. McMeekin from many other writers in English about this period. First, he has a deep empathy with Turkish concerns, and he hews closer to the official Turkish line than to the revisionist, self-critical approach taken by some courageous Turkish liberals. Second, he has some unusual insights into imperial Russian thinking, based on study of the tsarist archives…[Mr. McMeekin] brings some useful correctives into focus.”— The Economist “Using previously unknown sources from Ottoman and Russian archives, [McMeekin] denounces the notion that the Middle East as we know it today is a legacy of World War I and Anglo-French decisions in the Sykes-Picot Agreement of 1916. He argues that events far richer and more intricate caused the end of the empire…[A] valuable academic work.” —Library Journal  “Magisterial…Giving events in the Ottoman theater the same attention to detail usually reserved for the Western front, McMeekin argues that principals on all sides were stymied by myopic preconceptions as the war gained steam, with movements on the ground easily overcoming any pretense of rational planning…McMeekin’s gripping narrative style and literary panache make this work an attractive resource for anyone looking to further understand the destruction and dislocation in Asia Minor that ushered in the modern age.” —Publishers Weekly, starred review   “Thought-provoking…McMeekin observes early on that there's much more to [the] story than the smoothly duplicitous diplomacy that makes up the last hour of Lawrence of Arabia and much more than T.E. Lawrence himself…Thriving on untold stories, McMeekin looks at the punctuated collapse of the Ottoman Empire in Eastern Europe and its momentary successes following the Bolshevik Revolution in Russia, which had the effect of exposing rivalries between the Ottomans and their German allies that almost resulted in war on yet another front. The author also gives a lucid account of the geneses of secular governments in what became Turkey and those of more theocratically or autocratically inclined ones in the neighboring former provinces…Vigorous and accessible.” —Kirkus “A well-timed, well-researched exploration of the empire whose dissolution continues to complicate making sense of the contemporary Middle East. Herein are explanations of how modern Turkey, Iraq, and Syria came to be, as well as how the division of the rest of the region affected its future. Scholars and practitioners alike will benefit from reading it.”-Henry Kissinger    “Where conventional histories of World War One focus on the trench warfare in the West, Sean McMeekin, combining ground breaking archival research with a genius for historical narrative, tells the story of the war in the East. From the Bolshevik Revolution to the Armenian Genocide, McMeekin weaves the dramatic and world shaking events of one of history’s greatest conflicts into a compelling and original story. As characters like Leon Trotsky, Kemal Ataturk and Winston Churchill stride — or in some cases, slink — across these pages, readers will see some of history’s most important events from a fresh perspective. There are many histories of World War One; few are as important or as readable as this one.”-Walter Russell Mead   “Sean McMeekin’s The Ottoman Endgame pleases like a mouthful of Turkish delight, the flavors, scents and views of the old empire combining in a gripping new history that plunges the Turkish Empire into the Great War and locates Constantinople not at the edge of the conflict but at its very heart. McMeekin pulls all of the familiar but disconnected threads together in a stunningly original way: the Young Turks, the Balkan Wars, the German alliance, Gallipoli, Iraq, the vast, forgotten battles with

Anbieter: Orell Fuessli CH
Stand: 24.11.2020
Zum Angebot
The Ottoman Endgame: War, Revolution, and the M...
22,99 € *
ggf. zzgl. Versand

 “A sweeping account…The most original and passionately written parts concern the fight between Russians and Turks in eastern Anatolia and the Caucasus. Two things distinguish Mr. McMeekin from many other writers in English about this period. First, he has a deep empathy with Turkish concerns, and he hews closer to the official Turkish line than to the revisionist, self-critical approach taken by some courageous Turkish liberals. Second, he has some unusual insights into imperial Russian thinking, based on study of the tsarist archives…[Mr. McMeekin] brings some useful correctives into focus.”— The Economist “Using previously unknown sources from Ottoman and Russian archives, [McMeekin] denounces the notion that the Middle East as we know it today is a legacy of World War I and Anglo-French decisions in the Sykes-Picot Agreement of 1916. He argues that events far richer and more intricate caused the end of the empire…[A] valuable academic work.” —Library Journal  “Magisterial…Giving events in the Ottoman theater the same attention to detail usually reserved for the Western front, McMeekin argues that principals on all sides were stymied by myopic preconceptions as the war gained steam, with movements on the ground easily overcoming any pretense of rational planning…McMeekin’s gripping narrative style and literary panache make this work an attractive resource for anyone looking to further understand the destruction and dislocation in Asia Minor that ushered in the modern age.” —Publishers Weekly, starred review   “Thought-provoking…McMeekin observes early on that there's much more to [the] story than the smoothly duplicitous diplomacy that makes up the last hour of Lawrence of Arabia and much more than T.E. Lawrence himself…Thriving on untold stories, McMeekin looks at the punctuated collapse of the Ottoman Empire in Eastern Europe and its momentary successes following the Bolshevik Revolution in Russia, which had the effect of exposing rivalries between the Ottomans and their German allies that almost resulted in war on yet another front. The author also gives a lucid account of the geneses of secular governments in what became Turkey and those of more theocratically or autocratically inclined ones in the neighboring former provinces…Vigorous and accessible.” —Kirkus “A well-timed, well-researched exploration of the empire whose dissolution continues to complicate making sense of the contemporary Middle East. Herein are explanations of how modern Turkey, Iraq, and Syria came to be, as well as how the division of the rest of the region affected its future. Scholars and practitioners alike will benefit from reading it.”-Henry Kissinger    “Where conventional histories of World War One focus on the trench warfare in the West, Sean McMeekin, combining ground breaking archival research with a genius for historical narrative, tells the story of the war in the East. From the Bolshevik Revolution to the Armenian Genocide, McMeekin weaves the dramatic and world shaking events of one of history’s greatest conflicts into a compelling and original story. As characters like Leon Trotsky, Kemal Ataturk and Winston Churchill stride — or in some cases, slink — across these pages, readers will see some of history’s most important events from a fresh perspective. There are many histories of World War One; few are as important or as readable as this one.”-Walter Russell Mead   “Sean McMeekin’s The Ottoman Endgame pleases like a mouthful of Turkish delight, the flavors, scents and views of the old empire combining in a gripping new history that plunges the Turkish Empire into the Great War and locates Constantinople not at the edge of the conflict but at its very heart. McMeekin pulls all of the familiar but disconnected threads together in a stunningly original way: the Young Turks, the Balkan Wars, the German alliance, Gallipoli, Iraq, the vast, forgotten battles with

Anbieter: Thalia AT
Stand: 24.11.2020
Zum Angebot